This model is based on a piece of concept art from Legends of Runeterra. I started the sculpt in nomad sculpt on an M1 Ipad. I finished up the sculpture and made it low poly in Zbrush. Then I UV'd and textured the model in Adobe substance 3D painter. After that, I rigged, animated, and rendered it in Blender. I made sure it was low poly because the character comes from a game that is also on mobile. It has 5362 polygons and a 2k texture map. I wanted to take a more realistic approach to the concept. Original concept: https://www.artstation.com/artwork/PoN2kL