This is a nature asset pack from different objects around my house. The meshes were generated from over 150 Raw photos each inside of Meshroom. Each object was shot using a Lumix G7 with a 25-50mm lens at 16 MP. I imported the messy mesh from Meshroom to Blender, where anything that wasn't important to the main prop was deleted. Otherwise, the geometry was untouched, so they are rather high-density meshes. Hovering around 3.5 million polygons or more. The roughness map was generated using a color ramp node and the albedo texture.
Each asset has a couple of materials that were generated from Meshroom. The texture sizes are 16k and the textures are provided to allow for changes and customization of textures.
For personal use and one commercial project (up to 2,000 sales or 20,000 views).
TutorialsOne copy to be used by a single user.
Installable ToolsOne installation by a single user.
Learn MoreFor personal use and one commercial project (up to 2,000 sales or 20,000 views).
TutorialsOne copy to be used by a single user.
Installable ToolsOne installation by a single user.
Learn MoreFor personal use and one commercial project (up to 2,000 sales or 20,000 views).
TutorialsOne copy to be used by a single user.
Installable ToolsOne installation by a single user.
Learn MoreFor personal use and one commercial project (up to 2,000 sales or 20,000 views).
TutorialsOne copy to be used by a single user.
Installable ToolsOne installation by a single user.
Learn More